home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Graphics Plus
/
Graphics Plus.iso
/
general
/
raytrace
/
rayshade
/
graphtal.lzh
/
Graphtal.Amiga
/
Triangle.h
< prev
next >
Wrap
C/C++ Source or Header
|
1992-11-20
|
1KB
|
48 lines
/*
* Triangle.h - class definition for geometric object triangle.
*
* Copyright (C) 1992, Christoph Streit (streit@iam.unibe.ch)
* University of Berne, Switzerland
* Copyright (C) 1989, 1991, Craig E. Kolb
* All rights reserved.
*
* This software may be freely copied, modified, and redistributed
* provided that this copyright notice is preserved on all copies.
*
* You may not distribute this software, in whole or in part, as part of
* any commercial product without the express consent of the authors.
*
* There is no warranty or other guarantee of fitness of this software
* for any purpose. It is provided solely "as is".
*
*/
#ifndef Triangle_H
# define Triangle_H
#include "GeoObject.h"
//___________________________________________________________ Triangle
class Triangle : public GeoObject
{
public:
static GeoObject* create(const Vector&, const Vector&, const Vector&);
int intersect(const Ray&, real, real&);
Vector normal(const Vector&) const;
PolygonList* tesselate(const BoundingBox&);
private:
Triangle(const Vector&, const Vector&, const Vector&);
private:
Vector v1, v2, v3; // triangle vertices
Vector e1, e2; // triangle edges (scaled)
Vector n; // triangle normal
real D; // plane constant
int index1, index2;
};
#endif // Triangle_H